MSc Ergonomics & Human Factors student and Human Factors senior engineer at Frazer-Nash Consultancy, with an undergraduate background in Psychology.

Major Project

A Human Factors and Design Investigation into the Television Viewing Experience of ‘Casual’ Boxing Followers.

Boxing on the whole appears to struggle to consolidate ‘casual’ followers who have a long-standing but passing interest in the sport and watch its biggest events, into more frequent and dedicated fans.

It was speculated that the television viewing experience is lacking for ‘casual’ boxing followers in the following ways:
– The viewing experience is not immersive and involved enough to grow interest in the sport.
– The ‘casual’ viewer is not provided enough context around the content they are watching to sufficiently understand and engage with it, and thus is not encouraged to become a more regular follower.

The findings and analysis suggest that a more customisable, dynamic, and interactive offering would be favoured over what is currently being provided to viewers.

As the research was novel, further methodological refinement and exploration is required to show a distinct, positive effect on television viewing experience for ‘casual’ boxing followers.

Film IEQ T Test Results
Participants undertook the Immersive Experience Questionnaire for Film and Television (Film IEQ, Rigby et al., 2019) after viewing an edited and unedited video clip.

Across the four factors of the IEQ, only Transportation saw a statistically significant increase in the edited video condition compared to the original.

Transportation was defined as “How much the user felt like they were experiencing events for themselves, and how much they felt they were located in the world portrayed in the video”.

Module Coursework Examples